VISUAL
Chances are you’ll need visuals if you’re making videogames, TV or movies. Anyways, here’s a smattering some of the visual work we’ve created or art directed over the years. Some of the pixels were for newspapers and magazines in the 2000s, including WIRED and The New York Times. Since 2009 it’s mostly videogame-related. Scope out swordandsworcery.com and JETT.fyi for more on those projects. Sworcery’s videogame visuals were all in-house but the overall visual universe involved contributions and art from the likes of Charlene Chua, Cory Schmitz, Pen Ward, Dustin Harbin, Kelly Smith. JETT’s visuals required the efforts of excellent people including co-art director Sam Bradley, environment artist Flaminia Grimaldi and lighting by Super Genius, to name a few. We’re working with some excellent folks on a new project these days, to be announced. Take a look at the Superbrothers A/V Slide Show for more, it’s linked at bottom.